Compatibility issues fixed in GMS 2.1
FMODGMS » Devlog
Good news, FMODGMS users! GameMaker Studio 2.1 has fixed the issue where FMODGMS wouldn't load when using the VM within the IDE in Windows. This means that you can now properly run games using it in Debug mode.
Ubuntu still needs to be tested.
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FMODGMS
[RETIRED] GML bindings to the FMOD Studio low-level API for Windows and Linux
Status | In development |
Category | Tool |
Author | M.S.T.O.P. |
Tags | Audio, fmod-studio, GameMaker, gamemaker-studio, sourcecode |
Languages | English |
More posts
- v.0.10.0 PreviewJul 26, 2018
- FMODGMS 0.9.1 Released!Jul 19, 2018
- FMODGMS 0.9.0 released!Oct 22, 2017
- Compatibility between FMODGMS and GMS2May 03, 2017
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