Compatibility between FMODGMS and GMS2

It's been a while since I last posted about FMODGMS, but it's gradually working better with GameMaker Studio 2. In Windows, it only fails to load while testing with the VM. Ubuntu is to be tested.



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Fantastic work! This is exactly what I was hoping for...

I tried your demo (gms2 project file) on GMS v2.0.6.146, and the extension now seems to fail with both VM and YYC on debug run. It works perfectly when complied to executable. Are you planning to modify it sometime in the future? That would give us the perfect dev environment... Thanks a lot!