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GML Script Wizard

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Devlog

  • Note about GMS 2.3 Compatibility
    June 19, 2020 by M.S.T.O.P.
    GameMaker Studio 2.3 has just reached open beta, bringing with it the new function keyword used for declaring, well, functions. I’m not sure when I’ll get to it, but I’ll update the GML Script W... Continue reading
  • v.0.9.3 - Native builds and some small feature updates
    March 05, 2019 by M.S.T.O.P.
    1
    Added basic native builds for Windows, macOS, and Linux for offline use. I know there's no Linux IDE for either GM:S 1.4 or GMS2 , I just added it in for the sake of completeness. 🙂 Argument descr... Continue reading
  • v.0.9.2 - Persistent settings
    March 15, 2018 by M.S.T.O.P.
    App settings now persist between sessions, until your browser's local storage is cleared... Continue reading
  • v.0.9.1 - Configurable JSDoc tags, bug fix
    March 08, 2018 by M.S.T.O.P.
    Switched to using Redux to maintain app state. Added settings to change between different function, description, and argument tags. Bug fix: Clicking the delete button on a local variable field will n... Continue reading
  • v.0.8.0 - Settings Menu
    February 24, 2018 by M.S.T.O.P.
    Added a Settings menu with the following options: A toggle to switch between generating GameMaker Studio 2-and GameMaker: Studio 1.4-style script documentation. Customizable prefix for local variable... Continue reading
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