Delay effect? Also can effects be stacked or is it only one per track? And finally how customization are the dsp effects? dry/wet, reverb time and density?
Log in with your itch.io account to leave a comment.
I'm running the demo in GMS2 with the yoyo compiler, and haven't change anything in the project, but still i get that FMOD failed to load...
Where can i find a tutorial about this extension?
I don't have a tutorial written up yet (it's on my to-do list), but you can try poking around the source code for the demo program:
GM:S 1.4: https://github.com/mstop4/FMODGMS/tree/master/src/gms/FMODGMS%20Test.gmx
GMS 2: https://github.com/mstop4/FMODGMS/tree/master/src/gms2/FMODGMS%20Test
The extension is working in GMS 2 with windows(YYC), but i can't get it to work with Ubuntu, it says it cant find FMODGMS.so.
edit: I didn't see there was a sample project inside the src folder. That should have been clearer! Thank you for your work! :) After a bit of debugging I got a song to play!
<old post edited>
Does this let you import and playback events made in Fmod Studio?
I really would love it... can someone confirm if we can load and play Fmod Studio events ?
It keeps crashing for me for some reason
Is the demo program crashing or is the extension crashing your game?
I got a few crashes because I was trying to play a file that was not loaded. The loading failed because the index was incorrect. It turns out that renaming an included file from explorer.mod to explorer and then back to explorer.mod in game maker makes its name bogus. So I just renamed it back to simply explorer and it worked.
Brilliant stuff ^_^