GMS 2 Destructible Terrain Demo
GMS 2 Destructible Terrain Demo
A fast destructible terrain engine made with GameMaker Studio 2 using buffers and surfaces. While this Web demo can support only a few instances (~5-20 depending on your computer's specs) without dropping consistently below 60 fps, the native demos for Windows and Mac can support hundreds of instances.
Controls
| Action | Windows | Mac |
|---|---|---|
| Move player | Left/Right Arrow Keys | |
| Remove terrain | Left Mouse Button (click) | Mouse Button (click) |
| Add NPC | Right Mouse Button (hold) | Control + Mouse Button (hold)* |
| Change adding speed | Space | |
| Reset demo | Enter | Return |
* native Mac app only
| Status | In development |
| Platforms | HTML5, Windows, macOS |
| Author | M.S.T.O.P. |
| Made with | GameMaker |
| Tags | 2D, demo, destructible-terrain |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |

Comments
Log in with itch.io to leave a comment.
Any plans to release the source code for this?