GMS 2 Destructible Terrain Demo
GMS 2 Destructible Terrain Demo
A fast destructible terrain engine made with GameMaker Studio 2 using buffers and surfaces. While this Web demo can support only a few instances (~5-20 depending on your computer's specs) without dropping consistently below 60 fps, the native demos for Windows and Mac can support hundreds of instances.
Controls
Action | Windows | Mac |
---|---|---|
Move player | Left/Right Arrow Keys | |
Remove terrain | Left Mouse Button (click) | Mouse Button (click) |
Add NPC | Right Mouse Button (hold) | Control + Mouse Button (hold)* |
Change adding speed | Space | |
Reset demo | Enter | Return |
* native Mac app only
Status | In development |
Platforms | HTML5, Windows, macOS |
Author | M.S.T.O.P. |
Made with | GameMaker |
Tags | 2D, demo, destructible-terrain |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
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Any plans to release the source code for this?